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The Complex Relationship Between Language and Location: Variants, Dialects, and Globalization

Language is dynamic and multifaceted it influences all forms of communication (verbal, non-verbal, written, etc.), and it is a powerful means of expression that transcends geographical borders, regions, countries, and continents. While it is true that languages can have variants based on location, it’s important to understand that a language itself is not determined by […]

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Web Design and Development

Language Codes for the Web

Understand IETF RFC 5646 language tagging significance – a structured system revolutionizing web language identification enhancing accessibility, SEO and user-experience.

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Web Design and Development

Rethinking Personalization: A Case Against IP-Based Content Localization

It’s not uncommon for clients to express a desire to utilize personalization techniques to dynamically alter the language or content of a webpage based on the user’s detected location. In this article though we explore why that is not ideal and what we should be telling our clients to do instead.

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Web Design and Development

Social Image Size Specs: One OG Image to Rule Them All!

For almost a decade now I have followed Garrett Heath’s advice on formatting social media images but maybe it is time for a change. In this article I go over my own testing and conclusions on resolution sizes and ratios to use for OG Images.

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Technology

Adding unsecure link on a MS Teams tab

MS Teams allows you to add links to a tab but only secure links. In this article I explain how you can bypass that limitation.

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Game Design and Development Unreal Engine 5

Toggling cursor visibility, mouse capture mode and locking to a viewport inside of Unreal Engine 5 via Blueprints

In this article I go into details on the steps I took to address the issues I was running into within UE5 and keeping the mouse centered in the viewport but also visually hidden.

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Game Design and Development Unreal Engine 5

Adding Camera Zoom Controls in Unreal Engine 5 via Blueprints

I made my first tutorial video on Unreal Engine 5 and in this article, I show the blueprints I used in the video.

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Web Design and Development

Scrolling is not bad, especially on mobile devices

In 2015 I wrote an article for my team inside the company I was working at but I felt like it was so useful that I decided to post it for all. The topic being about how designers trying to solve for long scrolling actually hurts the mobile experience.

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Web Design and Development

Fonts on the web

In 2015 I wrote an article for my team inside the company I was working at but I felt like it was so useful that I decided to post it for all. The topic being about how fonts for the web and really if we can even use the term web safe font anymore.