Generated by All in One SEO v4.9.10, this is an llms.txt file, used by LLMs to index the site. # Brock Harrison Austin Barnett ## Sitemaps - [XML Sitemap](https://brockbarnett.me/sitemap.xml): Contains all public & indexable URLs for this website. ## Posts - [Math Is Exact, But Math Notation Has Grammar](https://brockbarnett.me/2026/06/22/math-is-exact-but-math-notation-has-grammar/) - The viral 8 ÷ 2(2+2) debate is not about bad math. It is about ambiguous notation, implied multiplication, PEMDAS, and why math has grammar to sort this out. - [The Problem with Buzzwords: Understanding Before Using](https://brockbarnett.me/2025/02/06/the-problem-with-buzzwords-understanding-before-using/) - This article explores how buzzwords originate, their misuse in marketing, the risks they pose, and how to communicate with clarity instead of jargon. - [How did AI advancement explode so quickly?!](https://brockbarnett.me/2025/02/07/how-did-ai-advancement-explode-so-quickly/) - Explore AI's rapid rise, its evolving buzzwords, key branches, the shift from Cognitive Computing to LLMs, and the continued role of rule-based systems. - [What Will Elon Musk’s Impact on Government Be in the 2025 Administration?](https://brockbarnett.me/2025/01/11/what-will-elon-musks-impact-on-government-be-in-the-2025-administration/) - From leading efficiency commissions to navigating ethical challenges—examine the benefits and risks of blending private-sector innovation with public governance - [The Paradox of Florida's 60% Amendment Threshold: A Case of Self-Defeating Logic](https://brockbarnett.me/2025/01/11/the-paradox-of-floridas-60-amendment-threshold-a-case-of-self-defeating-logic/) - Explore the paradox of Florida's Amendment 3, which raised the bar for constitutional changes but narrowly passed with less than the required 60% support. - [Toggling cursor visibility, mouse capture mode and locking to a viewport inside of Unreal Engine 5 via Blueprints](https://brockbarnett.me/2022/11/09/toggling-cursor-visibility-mouse-capture-mode-and-locking-to-a-viewport-inside-of-unreal-engine-5-via-blueprints/) - In this article I go into details on the steps I took to address the issues I was running into within UE5 and keeping the mouse centered in the viewport but also visually hidden. - [The Complex Relationship Between Language and Location: Variants, Dialects, and Globalization](https://brockbarnett.me/2023/09/20/the-complex-relationship-between-language-and-location-variants-dialects-and-globalization/) - Language is dynamic and multifaceted it influences all forms of communication (verbal, non-verbal, written, etc.), and it is a powerful means of expression that transcends geographical borders, regions, countries, and continents. While it is true that languages can have variants based on location, it's important to understand that a language itself is not determined by - [Language Codes for the Web](https://brockbarnett.me/2023/09/20/language-codes-for-the-web/) - Understand IETF RFC 5646 language tagging significance - a structured system revolutionizing web language identification enhancing accessibility, SEO and user-experience. - [Rethinking Personalization: A Case Against IP-Based Content Localization](https://brockbarnett.me/2023/08/09/rethinking-personalization-a-case-against-ip-based-content-localization/) - It's not uncommon for clients to express a desire to utilize personalization techniques to dynamically alter the language or content of a webpage based on the user's detected location. In this article though we explore why that is not ideal and what we should be telling our clients to do instead. - [Fonts on the web](https://brockbarnett.me/2022/10/08/fonts-on-the-web/) - In 2015 I wrote an article for my team inside the company I was working at but I felt like it was so useful that I decided to post it for all. The topic being about how fonts for the web and really if we can even use the term web safe font anymore. - [Scrolling is not bad, especially on mobile devices](https://brockbarnett.me/2022/10/09/scrolling-is-not-bad-especially-on-mobile-devices/) - In 2015 I wrote an article for my team inside the company I was working at but I felt like it was so useful that I decided to post it for all. The topic being about how designers trying to solve for long scrolling actually hurts the mobile experience. - [Adding Camera Zoom Controls in Unreal Engine 5 via Blueprints](https://brockbarnett.me/2022/10/09/adding-camera-zoom-controls-in-unreal-engine-5-via-blueprints/) - I made my first tutorial video on Unreal Engine 5 and in this article, I show the blueprints I used in the video. - [Adding unsecure link on a MS Teams tab](https://brockbarnett.me/2023/06/20/adding-unsecure-link-on-a-ms-teams-tab/) - MS Teams allows you to add links to a tab but only secure links. In this article I explain how you can bypass that limitation. - [Social Image Size Specs: One OG Image to Rule Them All!](https://brockbarnett.me/2023/08/01/social-image-size-specs-one-og-image-to-rule-them-all/) - For almost a decade now I have followed Garrett Heath's advice on formatting social media images but maybe it is time for a change. In this article I go over my own testing and conclusions on resolution sizes and ratios to use for OG Images. ## Pages - [Latest Updates](https://brockbarnett.me/) - Explore insights on web and game development, indie dev tips, and tech trends. From coding to creative projects—articles for beginners, indie devs, and pros alike! - [Released Games](https://brockbarnett.me/released-games/) - Check out my released games below! Arinbjörn's Run by Brockenstein Room Labyrinth by Brockenstein, Jorge Felico - [Cookie Policy](https://brockbarnett.me/cookie-policy/) - Effective Date: 21-Aug-2023 Last Updated: 21-Aug-2023 What are cookies? This Cookie Policy explains what cookies are and how we use them, the types of cookies we use i.e, the information we collect using cookies and how that information is used, and how to manage the cookie settings. Cookies are small text files that are used - [Privacy Policy](https://brockbarnett.me/privacy-policy/) - Last Updated On 21-Aug-2023 Effective Date 21-Aug-2023 Who we are Our website address is: https://brockbarnett.me. Comments When visitors leave comments on the site we collect the data shown in the comments form, and also the visitor’s IP address and browser user agent string to help spam detection. An anonymized string created from your email address - [About Brock](https://brockbarnett.me/about-brock/) - Let me take you on a journey through my lifelong affair with technology, design, and everything in between. Learn about my personal and professional life. ## Categories - [Tangent Zone](https://brockbarnett.me/category/off-topic/) - [Web Design and Development](https://brockbarnett.me/category/web-design-and-development/) - [Unreal Engine 5](https://brockbarnett.me/category/game-design-and-development/unreal-engine-5/) - [Technology](https://brockbarnett.me/category/technology/) - [Game Design and Development](https://brockbarnett.me/category/game-design-and-development/) - [Political](https://brockbarnett.me/category/political/)